Everyday Bikers
–Curtis Baum, Organized-Play Manager
Sometimes they protect children. Sometimes they ride to the rescue. Sometimes they deal in violence, drugs, and other crimes. In any case, bikers have been around in cinema, culture, and real life for decades. The first motorcycle clubs date to the early 1900s, though the rougher image of criminal activity and aggression truly debuted in the 1940s.
Important Note: The original Evergreen Knights series has been recompiled and polished To match the naming scheme, it has also been retitled to Everyday Bikers.
Biker Culture
Everyday Bikers aims to give you the assets to bring biker culture and action into your Everyday Heroes campaign. This includes help with the organization of “outlaw” biker clubs, and also assistance in creating a dynamic, meaningful organization.
The fictional outlaw biker club, the Evergreen Knights, serves as the lynchpin around which the other assets are built. Club dynamics and personalities are explored, as well as some of the Knights’ far-reaching pursuits and interests. Some of the club’s activities involve legitimate business fronts, such as auto and motorcycle shops and their towing company, Evergreen Towing. Others are shady and nefarious, such as vehicle theft, extortion, trafficking, and other criminal pursuits. By focusing on what this fictional group focuses on, it can inspire and guide a GM to look at the tough questions when including outlaw bikers in their own campaigns. These details add immersive depth to the opportunities and moral choices encountered by characters in an Everyday Heroes campaign.
Enemies and Allies
Every role-playing game focuses on conflict, and Everyday Heroes is no exception. Everyday Bikers is filled with pages of statblocks for opponents to fight and defeat. It also has details of what enemy groups look like and how they operate. But no hero truly fights alone.
Everyday Bikers also includes details of other biker groups, who could be neutral or even allied to the heroes in their struggles. The Open Road Association, a consortium of outlaw biker gangs led by the Knights, provides a template for an overarching agreement between motorcycle clubs, including tensions within the organization and how it operates as part of a larger world filled with non-bikers. Many of those other organizations are also discussed with guidance of how they interact with the open road.
Character Options
Most of the information above is for Game Masters, but players do get some love as well. Each of the motorcycle clubs included in Everyday Bikers has a Membership Feat. These Minor Feats are available for characters who belong to the clubs and represent ways those clubs work within their camaraderie and external world.Additionally, there are several new items available for fans of the genre. Everyday Bikers includes stats for new weapons to use on the road and for a tow truck when it is needed. But fundamental to any Everyday Heroes game focusing on Everyday Bikers, naturally there are multiple motorcycles detailed for characters to ride into the sunset!
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